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Galaxy of heros squad arena tactics
Galaxy of heros squad arena tactics




galaxy of heros squad arena tactics

If you don't, then you'll likely lose a toon to a special blaster shot. You need to wipe out that battle droid, or at a minimum, stun it to buy some more time. Battle Droid Commands: If you see the Rocket Droid buff one of this battle droids, then don't just sit there.Otherwise, say "bye bye" to one of your toons. The key is to make sure you have buffs on your characters, or at the very least, a tank using taunt. The AAT Main Cannon: In the top left side of the screen, a couple repair droids are working on the AAT, and when the turn meter fills up, the main cannon is sending a whopper of a shot.Unluckily, that B2 Rocket Droid is a troublemaker with some quality backup.

galaxy of heros squad arena tactics

Seeing all these Battle Droids takes me back to Clone Wars and the constant "Roger, roger" droning. The History of Sonic the Hedgehog: The Genesis Era Phase Three: B2 Rocket Droid and Battle Droids Most Rebel teams go in led by Wedge, and Droid teams are led by HK-47.

  • Rebels and Droids: What I see most people using for Phase 2 are Rebel and Droid teams since they do tons of damage and they can inflict Defense Down.
  • Offense is the name of the game, and the more strong attacks you can lay on the AAT tank, the better off you'll be.
  • Turn Meter and Speed: If Phase One is about measured tactics, Phase Two is about shock and awe.
  • So the best way to inflict maximum damage is to cause Defense Down on the main body of the tank.
  • Defense Down is Important: As you would expect with an AAT tank, it has a lot of armor.
  • A strong squad will topple the AAT tank 5+ times and racking up tons of damage.

    galaxy of heros squad arena tactics

    It also won't be attacking you while it's toppled.

  • Topple: Knocking out the side guns and top cannon topple the AAT which leaves it vulnerable to attacks.
  • The great news is that Phase Two is the easiest, and the best opportunity to rack up lots of damage and earn better rewards. Yoda's leadership of a Jedi squad will even get you more turn meter to turn the tide of the fight. Leaders like Luke Skywalker, Poe Dameron, and Yoda will keep you from getting lit up with red effects.
  • Max tenacity squads: The other route you can go is to max out your tenacity.
  • You'll be taking so many debuffs including damage over time that removing them will keep you alive longer.

    galaxy of heros squad arena tactics

  • Consider allies that remove debuffs: Rex comes to mind, but you can also use Admiral Ackbar, Finn, Lobot, others.
  • Unfortunately, each one of those damage over time hits on GG pushes him closer to 10 hits and a flurry of debuffs and AoE.
  • Damage over time is not good: I love damage over time effects, especially when I'm stacking 20 against a Rancor.
  • You also don't need to emphasize turn meter as much as you normally would in a Squad Arena fight.
  • DPS over multiple hits: Because GG goes nuts on every 10th hit, you don't want to be wasting hits with weaklings like Barriss Offee or Royal Guard.
  • Stormtrooper Han is a strong candidate since you'll also get turn meter each time he's hit. So you'll be able to funnel most of that damage to your tank.
  • Strong tank: Aside from B-2's special abilty, nothing from GG or Magna-guard is going to remove the taunt ability.
  • Let's start with some ground rules for building a strong Phase One team: So as you send in your top Rancor squad, you're probably in for a rude awakening.






    Galaxy of heros squad arena tactics